【精华】使用QT实现和电脑玩剪刀石头布游戏实例分析

【精华】使用QT实现和电脑玩剪刀石头布游戏实例分析

首页休闲益智剪刀石头布更新时间:2024-06-01

要在QT中实现剪刀石头布游戏,你可以使用QWidget和QPushButton等控件,以及QMessageBox来显示游戏结果。以下是一个简单的示例代码:

#include <QApplication> #include <QWidget> #include <QPushButton> #include <QGridLayout> #include <QMessageBox> #include <QRandomGenerator> class RockPaperScissorsWidget : public QWidget { Q_OBJECT public: explicit RockPaperScissorsWidget(QWidget *parent = nullptr) : QWidget(parent) { QGridLayout* layout = new QGridLayout(this); rockButton = new QPushButton("Rock", this); layout->addWidget(rockButton, 0, 0); paperButton = new QPushButton("Paper", this); layout->addWidget(paperButton, 0, 1); scissorsButton = new QPushButton("Scissors", this); layout->addWidget(scissorsButton, 0, 2); connect(rockButton, &QPushButton::clicked, this, &RockPaperScissorsWidget::playGame); connect(paperButton, &QPushButton::clicked, this, &RockPaperScissorsWidget::playGame); connect(scissorsButton, &QPushButton::clicked, this, &RockPaperScissorsWidget::playGame); setLayout(layout); } private slots: void playGame() { QObject* sender = QObject::sender(); if (sender == rockButton) { playerChoice = Choice::Rock; computerChoice = getRandomChoice(); } else if (sender == paperButton) { playerChoice = Choice::Paper; computerChoice = getRandomChoice(); } else if (sender == scissorsButton) { playerChoice = Choice::Scissors; computerChoice = getRandomChoice(); } showResult(); } private: enum class Choice { Rock, Paper, Scissors }; Choice playerChoice; Choice computerChoice; QPushButton* rockButton; QPushButton* paperButton; QPushButton* scissorsButton; Choice getRandomChoice() { int choice = QRandomGenerator::global()->bounded(3); return static_cast<Choice>(choice); } void showResult() { QString resultText; if (playerChoice == computerChoice) { resultText = "It's a tie!"; } else if ((playerChoice == Choice::Rock && computerChoice == Choice::Scissors) || (playerChoice == Choice::Paper && computerChoice == Choice::Rock) || (playerChoice == Choice::Scissors && computerChoice == Choice::Paper)) { resultText = "You win!"; } else { resultText = "Computer wins!"; } QMessageBox::information(this, "Result", resultText); } }; int main(int argc, char *argv[]) { QApplication app(argc, argv); RockPaperScissorsWidget rockPaperScissorsWidget; rockPaperScissorsWidget.setWindowTitle("Rock Paper Scissors"); rockPaperScissorsWidget.show(); return app.exec(); } #include "main.moc"

在示例代码中,我们创建了一个RockPaperScissorsWidget类,继承自QWidget,它代表了剪刀石头布游戏的界面。界面中有三个按钮,分别对应剪刀、石头和布。

当玩家点击其中一个按钮时,相关的槽函数playGame会被调用。槽函数根据玩家的选择获取电脑的随机选择,然后调用showResult函数来显示游戏结果。

在showResult函数中,根据玩家和电脑的选择判断游戏结果,并通过QMessageBox显示对话框来展示结果。

在main函数中,创建RockPaperScissorsWidget实例,并运行应用程序。

你可以根据需要进行扩展和美化,比如添加计分功能、显示当前玩家选择等。同时,你也可以根据自己的设计进行界面和交互上的修改。

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