BLENDER中的充气3D对象[教程]

BLENDER中的充气3D对象[教程]

首页模拟经营Fix It 3D更新时间:2024-05-09

hi guys and welcome back,so how can we inflate anything in blender to do that?let's take a simple example,add a text and write anything you want in the text menu on the right,go to the alignment to place the text at the center of the world origin,next to the font and that's optional,go to the font sub tab to select any of your available fonts for me,i will go with this one called agency。

you can also go and do your thing with it being italic or bold and control the spacing between the characters on vertical and horizontal extend。

we can also add some thickness to it from the geometry tab,so in the extrude section increase the value a bit dependenton your text font,then flip it meaning rotate it on the x axis by 90 to give the text some roundness,you can use the depth value。

now that we're done,go to object and convert this to mesh,however this way we ended up with crazy topology,so to fix that we need to use the remesh modifier,keep in mind if you're using a mesh directly and not a text everything we did till now is not needed。

once you add the remesh to the text decrease the value until it become readable again,so around point zero one or something around that value just don't go to much below,that because the vertice's number will be insanely high and apply the modifier。

once you're done now to inflate this text and give it somehow a balloon shape,we can go to sculpting,then on the left menu,look for the cloth filter and both the setting on the top bar along with the right menu are the same,so from the right side change the filter type to inflate,leave everything else on default。

then with the cursor click and move on the text from left to right and try to do short swipes that gives better results and here you have it,you can now shade smooth this and maybe give it a level one subsurface modifier。

there's also a thing you can do with the filter or in sculpting in general,see if we want to control the filter on a specific area on this text we can select the area in edit mode,then once we are on sculpting mode,go to face sets and highlight edit mode selection,we also need the use。

·face sets option on the top right to be turned on。

·check the box there and with this area highlighted。

·we can put the cursor on it。

·then swipe from right to left to cave it inside and that's it subscribe。

·if you're still here and try using this trick in your grandma's next birthday。

·that must be fun。

·see you guys next time。

·stay sharp。

·goodbye。

查看全文
大家还看了
也许喜欢
更多游戏

Copyright © 2024 妖气游戏网 www.17u1u.com All Rights Reserved