ANLA KIDS 安啦星球乐园/集合设计

ANLA KIDS 安啦星球乐园/集合设计

首页休闲益智外星人蹦床游戏更新时间:2024-05-03

  孩童时期是人生的黄金时期都说在这个阶段,儿童以游戏为生活,著名教育家陈鹤琴先生更认为“游戏是儿童的生命”,游戏可以给儿童快乐、经验、学识、思维和健康。玩耍,其实对儿童来说是另一种学习方式。

  It is said that at this stage, children take games as their life. Chen Heqin, a famous educator, thinks that "games are children's life" and games can give children happiness, experience, knowledge, thinking and health. Play, in fact, is another way for children to learn.

  项目起源Origin of the project

  委托方“安啦宝贝儿童安全感早教”在相继开设两家早教中心后,想要专门为孩子打造一个创意、好玩的游戏空间,意图在充分了解孩子生理发展特点和尊重孩子自主游戏的基础上,将中心早教内容融入孩子的游戏,寓教于乐,让孩子在玩的过程中快乐成长。

  Clients after successively opened two early education center want to specifically for children to build a creative and fun game space, intent on fully understand the characteristics of the children physical development and respect for the child, on the basis of independent game will center early education content into a child's game, recreation, let children grow up happy in the process of playing.

  设计思考

  Design thinking从儿童的视角出发进行思考,孩子会喜欢在怎样的空间里进行怎样的游戏?怎样的空间能呼应并激发孩子的好奇心、想象力和探索欲?我们试着提出了一个大胆的构思。Think from the perspective of children, what kind of space will the children like to play? What kind of space can echo and stimulate the child's curiosity, imagination and desire to explore? We tried to come up with a bold idea.

  浩瀚的宇宙总是充满着神秘的色彩,在孩子的心里,装着许多关于宇宙的幻想和问题:遨游太空,结识外星人,漫步在银河系,探索幽深的黑洞。

  The vast universe is always full of mysterious color, in the hearts of children, there are many fantasies and problems about the universe: travel in space, get to know aliens, walk in the Milky Way, explore the deep black hole.

  诞生——安啦•星球乐园Birth -- Aala Star Land一个关于未来和星球的故事就诞生在了安啦•星球乐园。在未来的某一天,太空里发生了激烈的星球大战,许多行星被击中,坠落在袋鼠家园,形成一个隐藏无数秘密的星球世界。A story about the future and the planet is born in Anla Planeteland. One day in the future, a fierce star war takes place in the space, many planets are hit and crash in the kangaroo home, forming a hidden countless secrets of the planet world.

  设计深化

  Designed to deepen安啦•星球乐园位于广西南宁“方圆荟”购物中心,面积不到300平方。在相对局促的“L”型空间,如何兼顾环境创意、游戏体验与功能,是本次设计的重点。The Park is located in "Fangyuan Hui" shopping center in Nanning, Guangxi, covering an area of less than 300 square meters. In the relatively narrow "L" type space, how to give consideration to environmental creativity, game experience and function is the key point of this design.

  设计师将其主题定位“未来星球”,以“未来”作为设计方向,“星球”作为设计的核心,宇宙太空涂鸦为背景,不同体量、形状和颜色的“星球”“星球碎片”组成丰富多彩的星球乐园。

  The designer positioned its theme as "future planet", with "future" as the design direction, "planet" as the core of the design, space graffiti as the background, different sizes, shapes and colors of "planet" and "planet debris" constitute a colorful planet paradise.

  设计师充分结合场地特点、项目诉求和设计思路,将星球乐园合理规划成前端接待区、中端静态游戏区、后端动态游戏区三个主要区域,并根据孩子的探险精神设定多种游戏玩法和路线,孩子进入星球乐园后,首先需要了解故事背景,再置身其中不断迎接挑战,勇于探索,尽情玩耍。Designers fully combined with the characteristics, the project demands and design ideas, reasonable star park planning into the front reception area, the static game area, back-end dynamic game area three main area, and according to the children's adventure set a variety of game play and route, children after entering paradise planet, first need to understand the story background, place oneself among them again continuously meet the challenge, have the courage to explore, play it.

  前厅区域

  lobby前端区域在功能上主要满足办公、接待、洽谈、等候、零售、展示、换鞋、收纳功能。入口大厅在视觉上以一个巨大的彩色球体作为第一展示面,形成很好的对外宣传效果,室内层次丰富隐约可现的场景配合外观激发孩子和家长的好奇心,吸引其进入室内探索。In terms of functions, the front area mainly meets the functions of office, reception, negotiation, waiting, retail, display, shoe changing and storage. Visually, the entrance hall takes a huge colorful sphere as the first display surface, forming a good external publicity effect. The rich and vague scenes in the interior, together with the appearance, stimulate the curiosity of children and parents and attract them to explore the interior.

  中端静态游戏区

  Mid-end static game area穿过超大的球形入口,翻越星球内崎岖的山路,跟随指引摸索着逐步完成一系列智力游戏。Cross the planet's rugged mountain roads through an oversized spherical entrance, and follow the guide as you groped your way through a series of puzzles.

  一个悬空的蓝色星球倒扣在中端静态游戏区,区域内设置桌游,兼休息区、饮食区。在通行方式上,环绕球体在地面制造“山路”与“行星轨道”合二为一的斜坡障碍跑道,跑道上墙面穿洞,丰富孩子们的游戏、互动方式,激活游戏氛围,同时动静结合串联前后端区域,起过渡作用。

  A suspended blue planet is inverted in the middle of the static game area. There are board games, sitting areas and eating areas in the area. In the way of passage, the "mountain path" and "planet orbit" slope obstacle runway are created around the sphere on the ground. Holes are perforated on the wall of the runway to enrich children's games and interactive ways and activate the game atmosphere. At the same time, the front and rear end areas of the combination of movement and movement play a transitional role.

  在角色换装角,可以选择心仪的角色,换上相应的战斗装备,储蓄充足的能量,开启星球乐园的冒险之旅。

  In the role change corner, you can choose the desired role, put on the corresponding combat equipment, save enough energy, open the adventure of the planet paradise.

  后端动态游戏区

  Dynamic back-end game area穿过一个狭窄的山洞,一个更加惊艳、丰满的世界出现前,只见巨大的蓝色星轨和粉色星球悬挂空中,密布的空中走道四处延伸穿墙而过到往不知名的地方,飞峡瀑布下藏着隐秘的山洞,深不可测的池塘上方,悬浮石梯又会通向哪里?Through a narrow hole, an even more amazing, full of the world before, see a big blue star track and pink star air suspension, and through the wall air aisle of full stretch to the unknown place, flying gorge waterfall hidden secret cave, under the above bottomless ponds, suspended stone ladder, and where?

  在后端区域,设计师充分利用场地,合理规划各个游戏角,为孩子设计可跑动、攀爬、跳跃、翻滚、滑行、躲藏、踩踏、跨越等多种游戏装置和游戏方式,并设置上下左右全场可互通的游戏动线,引导孩子去探索,去发现,去玩耍,去互动。丰富的游戏方式给孩子自主选择,满足不同性格的孩子。

  In the back-end zone, stylist makes full use of space, reasonable planning each Angle of the game, designed for children to run, climb, jump, roll, slide, hide, trample, across the game device and a variety of ways, and set up and down or so may be exchanged during the game move the line, to guide children to explore, to discover, to play and to interact. The rich game way gives the child independent choice, satisfies the different disposition child.

  在星轨跑道下方是小型的建筑迷宫和乐高,以及自由的空间留给声光电游戏装置,趣味的互动游戏增强孩子之间的交流,同时锻炼孩子的思考、动手和社交能力。

  Below the track are small architectural mazes and Legos, as well as free space for audio-visual games. Fun interactive games enhance communication between children and exercise their thinking, working and social skills.

  墙面穿洞,打造隐秘的洞穴,洞内搭配声光电引发躲闪的动作内容,丰富游戏操作,同时产生神秘的穿梭感。动静结合的游戏装置,小火车是点睛之笔,带着孩子在蜿蜒的路径中探索山洞的故事,收获更多游戏趣味。此处还融合了蹦床和攀爬游戏,正在蹦床上下跃动的孩子,无疑也是小火车里的孩子眼中的一道跳跃的景色。

  Wall holes, create a hidden cave, the hole with sound and light triggered dodge action content, enrich the game operation, at the same time produce a mysterious sense of shuttle. The little train is the finishing touch. We will take the children to explore the story of the cave in the winding path and gain more interesting games. There is also a trampoline and a climbing game. The children jumping up and down on the trampoline are undoubtedly a jumping scene in the eyes of the children in the train.

  在星球世界内的另一角,半个挂在墙上的黄色球体很吸睛。这里是滑梯连接波波球池游戏装置,孩子可自行摸索通过球体进入滑梯到达波波球池的路线。

  On the other side of the planet, half a yellow orb hanging on the wall draws the eye. Here is the slide connecting the bobo ball pool game device, the child can explore the ball through the ball into the slide to the bobo ball pool route.

  安啦•星球乐园以“未来星球”为故事主线和设计思路,将富有创意的星球世界与游戏装置、功能分区灵活结合,同时结合声光电科技,一层一层提升空间的趣味性,为孩子提供丰富多样的游戏体验,打造生动好玩的游戏空间,让孩子释放爱玩的天性,自主选择游戏方式,在玩耍中收获快乐的成长。

  With "future star" for the story line and design ideas, creative star world combined with game device, flexible functional partition, at the same time combined with sound and light technology, a layer of a layer of room to improve a lot of fun, providing children with a variety of gaming experience, vivid and fun game space for children to release playful nature, choose the game way, the growth of the harvest joy in the play.

  项目地址:广西南宁

  项目类型:儿童游乐场

  设计内容:室内设计

  使用面积:290㎡

  设计时间:2019.04—2019.05

  施工时间:2019.06—2019.08

  设计公司:Gace Design 集合设计

  主案设计:贺维、朱行奇

  设计团队:段家良、张翛、成鹏鹏、何文龙、庄凯敏

  公司网站:www.gacedesign.com

  项目属性:#游乐场##儿童游乐园##星球系列##太空#

  Project address: Nanning, Guangxi

  Type of project: Children's playground

  Design content: Interior design

  Usable area: 290㎡

  Design time: 2019.04 -- 2019.05

  Construction time: 2019.06 -- 2019.08

  Design company: Gace Design

  Main case design: He Wei, Zhu Xingqi

  Design team: Duan Jialiang, Zhang Trau, Cheng Peng Peng, He Wenlong, Zhuang Kaimin

  Company website: www.gacedesign.com

  Project properties: Amusement park, Children's Amusement park, Planet series, Space

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