import sys
import os
import random
curPath = os.path.abspath(os.path.dirname(__file__))
rootPath = os.path.split(curPath)[0]
sys.path.append(rootPath)
WIDTH,HEIGHT=800,600
x=WIDTH/2
y=HEIGHT/2
r=30
s_y=5
s_x=3
c=['red','black','pink','orange','blue','green','yellow']
i=0
def draw():
screen.fill('white')
screen.draw.filled_circle((x,y),r,c[i])
def update():
global y,s_y,i,x,s_x
y=y s_y
x=x s_x
if x>=WIDTH-r or x<=r:
s_x=-s_x
if y>=HEIGHT-r or y<=r:
s_y=-s_y
i=i 1
if i==6:
i=0
#python #
#pygame#
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